Just looking at your code ...
private Dictionary<UInt64, FileNameAndFrn> directories_ = newDictionary<ulong, FileNameAndFrn> ( );
publicDictionary<UInt64, FileNameAndFrn> directories
{
get { return directories; } // <== here it is
set { directories = value; }
}
I think it should read
private Dictionary<UInt64, FileNameAndFrn> directories_ = newDictionary<ulong, FileNameAndFrn> ( );
publicDictionary<UInt64, FileNameAndFrn> directories
{
get { return directories_; } // <== here it is
set { directories_ = value; }
}
I've never gotten this error but who knows what would happen when you use directories instead of directories_ in the get and set functions.
private Dictionary<UInt64, FileNameAndFrn> directories_ = newDictionary<ulong, FileNameAndFrn> ( );
publicDictionary<UInt64, FileNameAndFrn> directories
{
get { return directories; } // <== here it is
set { directories = value; }
}
I think it should read
private Dictionary<UInt64, FileNameAndFrn> directories_ = newDictionary<ulong, FileNameAndFrn> ( );
publicDictionary<UInt64, FileNameAndFrn> directories
{
get { return directories_; } // <== here it is
set { directories_ = value; }
}
I've never gotten this error but who knows what would happen when you use directories instead of directories_ in the get and set functions.